3D printer, nanocomputer, computer program, Gcode.
In this installation, I hijack a digital fabrication device with the use of a behavioral program.
The spectator can watch the making process of the object as the performance of an artist manufacturing his art. Real-time simulation allows the algorithm to run in the same temporality as the viewer, who can also observe the previous materializations, open windows on its past movements.
This installation is the result of a research on the performativity of an artificial device.